S O L O

Pilot the ship yourself — and a neural network learns to fly from watching you. Then cut the cord and it flies on its own. Independence isn't the theme here; it's the moment your student no longer needs you. · Week 2 · Independence Engines
MODE
PILOT
LESSONS LEARNED
0 samples
SKILL (match)
0%
INDEPENDENCE
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TEACH IT TO FLY

The ship has a tiny neural network for a brain, and you'll watch it learn to fly. The panel under the arena is that network — its neurons fire live as it thinks. There are three ways to teach it:

① You Pilot (teaching) — fly through the gold gates with to steer and for thrust, or just drag (mouse or finger) and it flies toward your pointer. Every move becomes an example, and the net learns to copy your style.
▶ Auto-Teach — a built-in expert autopilot flies for you (steering to the next gate, using the ship's sensors to dodge obstacles) and the net learns by watching it. Hands-free; give it ~20–30s.
🧬 Evolve From Scratchno teacher at all: 44 random networks try to fly, the best survive, mix, and mutate, and flying ability emerges from pure trial and error. Watch the champion improve every generation — or hit 👻 Watch the Fleet to see all 44 fly at once, slowed to real time (the gold one is the current best).

✂ Then cut the cord — the wild part. Once the Flight Test meter shows it can actually finish laps, hit SPACE: you hand over completely, and it flies a course it has never seen using only what it learned — no hand-written autopilot, no rules, just a web of numbers that taught itself. If it wobbles, hold the arrows to coach it. Independence = how much it flies with zero help.
① YOU PILOT (teaching) ② AI FLIES SOLO ✋ coaching (you took over)
100% in-browser, no server, no ML libraries — the network is hand-written in this one file · ↩ all entries · view source